

On January 30, 2013, 17 days later from its first release, the development team decided to reduce all vehicle's and buildings scale from the playable factions and civilians to make maps even bigger, meaning that a original small Generals map will be a medium map, and so on. Tiberian Sun Redux first official release was going to contain all units and buildings from Tiberian Sun and Firestorm, but because of AI issue's they had to cut almost 60% of the mods content.

Tiberian Sun Redux is directly build on the latest release of Tiberian Dawn Redux which means that all the latest graphical improvement of the Generals SAGE Engine was shipping over to Tiberian Sun Redux. In March 2011, Tiberian Sun Redux is under a different developer group named 363 Productions, the reason for this was to oversee the development team easier. In the begin the same team that developed Tiberian Dawn Redux where working on this total conversion mod, later on some left the development team and new people where joining the team. The mod original started as a April Fools joke on the development page of Tiberian Dawn Redux, eventually the mod became a real project because of all the excitement from the community.

Tiberian Sun Redux will bring you the Second Tiberium War in a 3D dimension, wit all of its original units, structures, maps and missions from both Tiberian Sun and Firestorm, together with some extra's that was not with its original game like the Forgotten as a faction and all original Tiberian Dawn units and structures to use for your pleasure.
